Battleship Coordinate Plane
Grade Level(s): 5th Grade
Content Area: Process Area:
Numbers and
Operations Problem-Solving
Algebra Reasoning
and Proof
Geometry Communication
Measurement Representation
Data Analysis,
Statistics, and Probability Connections
Common Core Standards:
CCSS.MATH.CONTENT.5.G.A.1: Use a pair of
perpendicular number lines, called axes, to define a coordinate system, with
the intersection of the lines (the origin) arranged to coincide with the 0 on
each line and a given point in the plane located by using an ordered pair of
numbers, called its coordinates. Understand that the first number indicates how
far to travel from the origin in the direction of one axis, and the second
number indicates how far to travel in the direction of the second axis, with
the convention that the names of the two axes and the coordinates correspond
(e.g., x-axis and x-coordinate, y-axis and y-coordinate).
Targeted Needs of Student:
Reviewing coordinate
planes, graphing coordinates, using coordinate language (-3, 5), understanding
the four quadrants, locating points on a coordinate plane
Goal:
Providing
students with practice graphing points on a coordinate plane with four
quadrants.
Materials Needed:
- Binder clip
- Laminated Manila Folders with Coordinate Planes on them
- Expo markers (two colors)
Explanation/Summary:
Students will
work in pairs and each choose 10 points on their coordinate plane by shading in
the dot with an expo marker on the top half of their manila folder. Then
students will each take turns trying to guess what points their partner has
chosen just like the game Battleship. The game goes on until someone has
guessed all 10 points. Make sure that students are using appropriate vocabulary
(such as -3, 5). Can be used in centers or as partner work.
Resource:
www.theteacherwhohatedmath.blogspot.com

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